⚠ Spoiler Warning — This page contains the complete solution to Xenos. Try to stop the invasion on your own first!
About this Xenos solution
This solution is for Xenos on the TRS-80 Model I/III. It combines a town reference, scoring notes, and a step-by-step walkthrough. Walkthrough by Jim Bakman.
Foreword
The point of the game is to stop an alien invasion. The story takes place in the extremely small town of Purgatory, New Mexico. You are the only person in town, not counting the three or four aliens you will encounter.
The Town of Purgatory
There are several main areas to explore: a gas station, a junkyard, Harvey's Bar and Grill, Bob's Hardware, a hotel, the sheriff's office, Slim's Groceries, and a bank. A highway runs through the town to the east and west. To the east on the highway is an alien that will attack on sight — if it hits you, you will be poisoned and die several rounds later. The best bet is to run away. Aliens turn to dust when you kill them.
Gas Station (1 room)
Here you will find a locked gas pump and three items you can take: a Skeleton key to the
bathroom on the outside of the gas station, a Crowbar, and a car Jack
(PUT JACK ON something to use it).
Bathroom — side of gas station (1 room)
This door is locked and needs the skeleton key to open. Inside you find a sign that reads "When you are through, please return the key."
Junkyard — behind gas station (1 room)
Here you will find a Jeep with no engine, a flat tire on the Jeep, and a new tire.
Sheriff's Office (1 room)
This building is locked and needs the brass key to open (see the Hotel for the brass key). Inside you'll find a locked Gun Cabinet — which needs the Small Key to open — and a desk with three drawers:
- Top Drawer: A Small Key for the Gun Cabinet; a Steel Key for the Bank; a Red Key to Slim's Groceries (no known use).
- Middle Drawer: A Wanted Poster.
- Bottom Drawer: Empty.
Harvey's Bar and Grill (1 room)
Here you will find a Radio (it broadcasts news about a UFO landing), a bottle filled with a brown substance (poison or whiskey), and water in a sink.
Storm Shelter — west side of Harvey's, under the sand (1 room)
Here you will find a stick of dynamite (STRIKE FUSE to use it).
Slim's Groceries (1 room)
Here you will find food.
Bob's Hardware (2 rooms)
Here you will find an empty aquarium and a shovel guarded by a snake. The shotgun from the Sheriff's office does a real nice job on the snake. The shovel is needed to uncover the storm shelter on the west side of Harvey's Bar and Grill.
Bank (2 rooms)
Here you will find a locked vault that can be blown open with the dynamite from the storm shelter. The vault contains money. You don't get any points for blowing up the vault, and the dynamite doesn't seem to work anywhere else.
Hotel (3 rooms, one hallway, two floors)
Here you will find a master key to the hotel and two hotel rooms upstairs. The brass key to the Sheriff's office is in the dresser in the room with the red door.
Scoring
You earn 10% for each of the following tasks:
- Turning on the radio in the Saloon to hear the broadcast about the UFO landing.
- Opening the middle drawer of the Sheriff's desk.
- Opening the gun cabinet with the small key.
- Killing the snake with the shotgun.
- Digging in the sand and discovering the door to the storm shelter.
- Seeing the dead alien.
- Blowing away the boulder blocking the ship's entrance.
- Gaining alien knowledge via the white cube.
- Setting the alien ship to blast the mother ship.
- Returning to Purgatory after the mother ship has been destroyed.
Xenos Walkthrough
This walkthrough is courtesy of Jim Bakman (jbakman@earthlink.net), who solved the game way back when and created this for people like me who needed the help.
Xenos is an older game (1979), yet the parser is actually somewhat flexible. On the TRS-80 Model I emulator version, the parser will pick out the word it did not understand and give you a chance to in-line edit it.
The basic story: you are called in to investigate a possible UFO landing that has caused the citizens of the nearby town of Purgatory to evacuate.
A Note on the Spaceship Rooms
Once aboard the alien ship, you navigate a series of rooms by pushing a colored button to create an oval portal, then stepping through it. The pattern repeats throughout — push a button, enter the oval, repeat.
Part 1 — Grab Something Important First
[Beginning at the western edge of Purgatory, we can either head into downtown for the sights, or grab something quickly that we'll need much later. Let's do the latter.]
West
West
West
North
North (Score +10%)
Get Cube
Get Rod
[And now, back into town.]
South
South
East
East
East
Part 2 — Get a Breaking-and-Entering Tool
[No doubt Purgatory is full of nifty things. Let's get a crowbar so we can see more of the town, then head into downtown.]
East
East
Open Door
South
Get Crowbar
North
East
East
East
Part 3 — The Saloon
[The desert is hot and our character wants to learn more about the situation. How about hitting up the local tavern?]
Open Saloon Door
North
Get Bottle
Open Bottle
Fill Bottle with Water
Turn on Radio (Score +10%)
South
East
East
Part 4 — The Hotel & Sheriff's Key
[Perhaps the sheriff has some information, though his office is locked. Let's go find the key...]
East
East
Open Hotel Door
North
Read Sign
Get Master Key
East
Open Red Door With Master Key
North
Open Dresser
Get Brass Key
South
West
South
Part 5 — The Sheriff's Office
[...and then we'll open the sheriff's office and enter.]
West
West
West
West
Open Sheriff's Door with Brass Key
South
[Hey, there could be lots of neat things in here, but these pesky locks are in the way. No problem — we have a crowbar.]
Open Top Drawer with Crowbar (Score +10%)
Get Small Key
Open Cabinet with Small Key (Score +10%)
Drop Small Key
Drop Master Key
Drop Brass Key
Drop Crowbar
Get Shotgun
Part 6 — Bob's Hardware & the Snake
[Nifty. Now let's go explore the town. First, the local hardware store.]
North
East
East
Open Bob's Door
North
North
Shoot Snake with Shotgun (Score +10%)
Get Shovel
South
South
Part 7 — The Storm Shelter
[Remember the hotel sign, and how it mentioned a storm shelter near the bar?]
West
West
West
North
Dig Sand with Shovel (Score +10%)
[We've found the storm shelter. What's inside?]
Open Door
Drop Shovel
Go In
Get Stick
Get Out
South
Part 8 — Into the Desert
[We have a shotgun, a stick of dynamite, and an alien-kicking attitude. Let's head into the desert. First, a west-to-east tour of Purgatory to reach the other end of town.]
East
East
East
East
East
East
East
[Once at the end of town, it's time to enter the desert. The idea is to reach an alien ship hidden in a nearby canyon. Wandering out there is a prospector who will give you a clue, and also another alien that will try to claw you — if you see the alien, don't bother shooting it. Just stay on the move. The desert is a maze. If you make a mis-step, head back into town and try again. If you collapse from heat, drink your water.]
East
East
North
North
North
North
North
North
West
North
West
South
West
North
North
West
Part 9 — The Alien Ship
[Wow, look! The alien ship! Complete with a boulder blocking the entrance! We can take care of that...]
Strike Fuse
Drop Stick
East (Score +10%)
West
West
[Nothing like alien technology. However, we brought along a couple of alien bits of our own.]
Put Cube in Hole
Put Rod in Hole
Push Yellow Button
Enter Oval
[See the note at the beginning about abbreviations. The idea behind this series of rooms is to push a button to create an oval, then step through it to another room. Between every room of interest is an "airlock" room with only buttons in it.]
Push Blue Button, Enter Oval
Push Blue Button, Enter Oval
[Huh, what's this? Another cube?]
Get Grey Cube
Push Blue Button, Enter Oval
Push Blue Button, Enter Oval
Push Blue Button, Enter Oval
Push Blue Button, Enter Oval
[This is TSOM solution, a kind of healing drink. If you're in the desert and dying of heat, you can drink this.]
Get Vial
Push Blue Button, Enter Oval
Push Blue Button, Enter Oval
[What we're doing here is not clear in context, but it is useful later.]
Put Grey Cube into Hole
Get White Cube
[And now, we'll wander through a bunch of useless rooms.]
Push Red Button, Enter Oval
Push Red Button, Enter Oval
Push Red Button, Enter Oval
Push Red Button, Enter Oval
Push Red Button, Enter Oval
Push Red Button, Enter Oval
Push Red Button, Enter Oval
Push Red Button, Enter Oval
Push Red Button, Enter Oval
Push Red Button, Enter Oval
Push Red Button, Enter Oval
Push Red Button, Enter Oval
Push Red Button, Enter Oval
Push Red Button, Enter Oval
[Hmmm. See Hole. See Cube. What to do now?]
Put White Cube in Hole (Score +10%)
Push Blue Button, Enter Oval
Push Blue Button, Enter Oval
Push Blue Button, Enter Oval
Push Blue Button, Enter Oval
Push Blue Button, Enter Oval
Push Blue Button, Enter Oval
Push Blue Button, Enter Oval
Push Blue Button, Enter Oval
Push Blue Button, Enter Oval
Push Blue Button, Enter Oval
Push Blue Button, Enter Oval
Push Yellow Button, Enter Oval
Push Blue Button, Enter Oval
[Oooh, the fire control. While I am tempted to blow up the earth on general principle, we're here on a mission.]
Push White Button
Point to Mother Ship (Score +10%)
Part 10 — Escape
[Now to get out of here. We can keep going Red-ward and find another exit, one trapped within a landslide. Getting crushed by rocks isn't my thing. So, we're going back to the entrance.]
Push Red Button, Enter Oval
Push Yellow Button, Enter Oval
Push Red Button, Enter Oval
Push Red Button, Enter Oval
Push Red Button, Enter Oval
Push Red Button, Enter Oval
Push Red Button, Enter Oval
Push Yellow Button, Enter Oval
East
[Hey, we're out! Now to get out of the canyon and back to civilization. Feel free to blow away the little critter with the shotgun now.]
East
South
South
South
South
West
West
West
South
West
South (Score +10%)
And so, you have solved Xenos.
Recap of Points
10% of your mission is completed for each of the following tasks:
- Seeing the dead alien.
- Turning on the radio in the Saloon.
- Opening the top drawer in the Sheriff's office.
- Opening the shotgun cabinet in the Sheriff's office.
- Shooting the snake with the shotgun.
- Finding the storm shelter.
- Blowing away the boulder blocking the ship's entrance.
- Gaining alien knowledge via the white cube.
- Setting the alien ship to blast the mother ship.
- Returning to Purgatory after the mother ship has been destroyed.