===================== 2. Item requirements ===================== Depending on the Oracle to give you needed information is very tiresome. With items, just try these combinations one at a time, and one will work. With monsters, it is more tricky; you lose a LOT of points for missing. It's best to save the monsters for the end of the game, giving the Oracle as much time as possible to tell you how to kill them. Even here though, you can usually have 2 of the possibilities in your possession at once, if you plan it right, giving you a 2/3 rather than 1/3 chance of killing the monster. With some, like the Scorpion, you can hold all three, and have a 100% chance of killing it, and a fig for the Oracle! Lightring: Powerring + Rope + Nergal Powerring + Ax + Okkan Powerring + Crom + Talisman Minotaur: Ax + Nergal Mace + Vial + Scepter + Mitra (Sword + Shield + Powerring?) Nymph: Food + Pendant Mushroom + Truthring (something else?) Powerring: Shield + Mace + Skull + Mitra Shield + Scepter + Parchment + Okkan Belrog Shield + Sword + Akhirom Satyr: Sword + Nergal Skull + Crom (something else?) Scorpion: Talisman + Powerring Skull + Crom Flute + Nergal Shield: Dagger Mace Sword Skull: Scepter Talisman + Pendant Okkan Spellbook: Pendant + Scepter (+ Crom?) Mushroom + Goblet (+ Crom?) Powerring + a spell (I had Crom). (something else?) Sprite: Dagger + Akhirom Skull + Powerring (something else?) Sword: Mitra Parchment (something else?) Troglodyte: Ax + Scepter + Mitra Spellbook + Crom Dagger + Shield + Nergal Truthring: Lightring + Ax + Okkan Lightring + Crom + Basket Lightring + Flute + Akhirom Vial: Parchment + Mitra Mushroom + Vetar Talisman + (Nergal or less) |